Why E cores make Apple silicon fast
from eclecticlight.co
47
by
ingve
2h ago
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Article:
9 min
The article explains why Apple Silicon Macs, powered by M-series chips, perform exceptionally well due to the efficient use of E cores for background tasks. It contrasts this with Intel-based Macs and discusses how Quality of Service (QoS) in macOS allocates threads between P and E cores, ensuring that user apps have sufficient CPU cycles while managing background processes effectively.
- The article highlights the role of E cores in managing background tasks efficiently, allowing P cores to handle user apps without being affected.
- It contrasts Apple Silicon Macs with Intel-based Macs regarding handling high CPU usage and the impact on user applications.
- Quality of Service (QoS) is explained as a mechanism that distinguishes between foreground and background threads, allocating them appropriately across E and P cores.
Discussion (17):
3 min
The comment thread discusses the performance differences between Intel processors and Apple Silicon chips, with opinions on their respective strengths. There are also discussions about file system access speed in Windows vs Linux, boot speed, and power management benefits of Apple Silicon Macs.
- Intel processors perform well
- Apple Silicon chips outperform Intel
Counterarguments:
- Windows has fundamental restrictions on fast file access due to filesystem filter drivers
- Mac's power management is the main benefit
- Boot speed and responsiveness are improved in Apple Silicon Macs
Computer Science
Operating Systems, Hardware
DoNotNotify is now Open Source
from donotnotify.com
237
by
awaaz
5h ago
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Article:
DoNotNotify, an app designed with privacy in mind, has been released as open-source software on GitHub. This move allows users to view and contribute to its full source code for transparency.
Enhances user trust and participation in the development of privacy-focused apps, promoting transparency and community-driven improvements.
- App's source code is now publicly available for transparency and community contribution.
- Built with a strong commitment to privacy, the app's open-source release reinforces this principle.
- Users can report bugs, suggest features, or submit pull requests to improve the app.
Discussion (42):
7 min
Anuj Jain shared his experience of initially not wanting to open-source his app 'DoNotNotify' due to concerns about the quality of AI-generated code. After receiving feedback and facing pressure from the community, he decided to make it open-source. The thread is filled with positive responses, admiration for Anuj's decision, and discussions on the importance of open-source software.
- Anuj should have open-sourced the app from the beginning
Counterarguments:
- This isn't really a commercial project, so not much of that applies.
- The real win here is that you listened to feedback and made it verifiable. That's what the privacy-conscious Android community needed. The fact that it already works well in production is a bonus.
Software Development
Open Source, Privacy
Show HN: Fine-tuned Qwen2.5-7B on 100 films for probabilistic story graphs
from cinegraphs.ai
11
by
graphpilled
1h ago
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Article:
2 min
An AI-powered tool, CineGraphs, is introduced that allows screenwriters to input narrative ideas and generate probabilistic story branches using fine-tuned LLMs for screenplay development.
This AI tool could significantly streamline screenplay development for screenwriters, potentially leading to more diverse and innovative storytelling in the film industry.
- Sculpting cinema through graphs
- Powerful tools for screenwriters
- Explore every possibility with AI-generated paths
Quality:
The article provides clear information about the tool and its features without overly promotional language.
Discussion (3):
3 min
The comment thread discusses the creation and purpose of CineGraphs, an AI tool designed to help filmmakers explore narrative possibilities by generating branching narrative paths visualized as a graph. The author explains how they curated high-quality cinema for training data and used Qwen3-VL and LoRA for the AI model.
Software Development
AI/ML, Screenwriting
Reverse Engineering Raiders of the Lost Ark for the Atari 2600
from github.com/joshuanwalker
24
by
pacod
4h ago
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Article:
40 min
This article provides a detailed reverse-engineered source code analysis for the Atari 2600 game Raiders of the Lost Ark, including its structure, compilation process, technical documentation on ROM architecture, game loop, phase-by-phase breakdown, and key features like room system, inventory management, scoring system, win condition, and mechanics.
This detailed analysis could inspire new retro game development, preservation efforts, and educational resources on classic video games.
Quality:
The article provides technical details without bias or promotional content.
Discussion (1):
More comments needed for analysis.
Video Games
Classic Video Games, Atari 2600
Matchlock – Secures AI agent workloads with a Linux-based sandbox
from github.com/jingkaihe
53
by
jingkai_he
5h ago
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Article:
8 min
Matchlock is a command-line tool that enables running AI agents in ephemeral microVMs, providing network allowlisting and secret injection via a MITM proxy. It ensures isolation by default, preventing any risk to the host machine's secrets or data.
Matchlock provides a secure environment for AI agents, reducing the risk of data breaches and unauthorized access to sensitive information.
- Isolated microVMs
- Full Linux environment
- Network control
- Default security settings
- Ephemeral filesystem
Discussion (14):
2 min
The comment thread discusses the use of Matchlock for managing agents, focusing on its performance, usability, and security features compared to alternatives like bubblewrap. The conversation also touches upon simple usage scenarios with Matchlock and compares it to using containers.
- Matchlock offers better performance and usability
- Token efficiency is crucial when interacting with large APIs
Software Development
DevOps, Cloud Computing
Dave Farber has died
from lists.nanog.org
47
by
vitplister
1h ago
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Article:
4 min
Dave Farber, a renowned technology expert known as the 'grandfather of the Internet,' has passed away at the age of 91 in Tokyo, Japan.
Dave Farber's passing has significant implications for the technology industry, as he was a key figure in its development and influenced many professionals. His legacy will continue to inspire future generations of technologists.
- He was a mentor and friend to many.
- Contributed significantly to the development of the Internet.
- Taught his final class on January 22, 2026.
Discussion (7):
The comment thread discusses the passing of David J. Farber, a renowned computer science figure and Bell Labs alumni, with users sharing memories of interactions and expressing appreciation for his contributions.
- David J. Farber is a true computer science legend
Industry News
Technology History, Biographies
Show HN: LocalGPT – A local-first AI assistant in Rust with persistent memory
from github.com/localgpt-app
260
by
yi_wang
12h ago
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Article:
The article introduces LocalGPT, a local-first AI assistant developed in Rust that utilizes persistent memory.
LocalGPT's use of persistent memory could lead to enhanced privacy and performance in AI applications, potentially influencing the development of local-first solutions across various industries.
- LocalGPT is an AI assistant developed in Rust.
- It operates on a local-first principle.
- Utilizes persistent memory for improved performance and privacy.
Discussion (130):
30 min
The comment thread discusses a Rust-based AI assistant named LocalGPT, highlighting its innovative aspects and potential. However, there is criticism regarding the misleading name, lack of documentation, and feature parity with existing AI assistants like OpenClaw. The community debates over these points while considering security measures such as Wardgate for addressing concerns.
- The name 'LocalGPT' might be misleading
- Documentation is lacking or of poor quality
- Features are similar but not as robust as existing alternatives
Counterarguments:
- The project is a Rust reimagining of an assistant pattern, aiming for portability and simplicity
- Users appreciate the single binary installation process
- Security measures like Wardgate are being considered to address concerns
Software Development
AI/ML, Programming Languages, Cloud Computing
Beyond agentic coding
from haskellforall.com
166
by
RebelPotato
11h ago
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Article:
21 min
The article discusses the author's concerns about agentic coding, a type of AI-assisted software development that uses autonomous tools to generate code. The author argues that this approach often results in lower productivity and user comfort compared to traditional coding methods. Instead, the author advocates for exploring other AI-integrated solutions that maintain users' flow state during coding tasks.
AI-assisted coding tools that maintain users' flow state could lead to more efficient development processes and improved user satisfaction in software development.
- Author's personal experiences with agentic coding tools
- Interviews with candidates using agentic coding
- Research studies on productivity and code quality
- Introduction of calm technology principles for AI-assisted coding
Quality:
The article presents a balanced view of agentic coding and calm technology, with the author's personal opinions clearly stated.
Discussion (49):
18 min
The comment thread discusses the opinions on AI-assisted coding, its benefits and limitations, especially in interviews and human collaboration. Opinions are divided on whether AI tools enhance productivity or hinder learning processes. Transparency issues with AI decision-making and interface preferences for AI tools are also highlighted.
- AI-assisted coding can enhance productivity for certain tasks
- Transparency in AI decision-making is lacking
- Interviews with AI assistance are impractical due to time constraints and iterative refinement needs
Counterarguments:
- AI tools can be beneficial in specific contexts like code review or project navigation
- The semi-auto approach with AI provides better productivity gains than trusting the tool completely
Software Development
,AI-Assisted Coding
Curating a Show on My Ineffable Mother, Ursula K. Le Guin
from hyperallergic.com
14
by
bryanrasmussen
3h ago
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Article:
10 min
The article discusses the author's experience curating an exhibition about their mother, the late writer Ursula K. Le Guin, focusing on her first typewriter and inviting visitors to engage with it by typing various texts.
- Sharing a sacred trust with strangers
Discussion (9):
The comment thread discusses opinions on Ursula K. Le Guin's works, with some users sharing their favorite stories and one appreciating her audio book reading. There are disagreements about the appropriateness of discussing Le Guin's mother in relation to her work, leading to a debate on word definitions and respect towards mothers.
- OP has two favorite stories by Ursula K. Le Guin
Counterarguments:
- Discussion about Le Guin's mother is gross and unnecessary sexualized
- Derails any interesting discussion
Art
Exhibitions, Biography
Rabbit Ear "Origami": programmable origami in the browser (JS)
from rabbitear.org
27
by
molszanski
3d ago
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Article:
20 min
The article discusses advanced origami techniques and concepts implemented in JavaScript, focusing on programmable origami models, fold operations, crease patterns, axioms for creating precise creases, single-vertex problems, Kawasaki's theorem, Maekawa's theorem, layer ordering, and folding algorithms. It also mentions the use of SVG renderings to visualize these concepts.
The development of programmable origami models could lead to advancements in computational design, potentially influencing fields such as architecture, engineering, and product design.
- Origami objects are represented as JavaScript classes
- Flat-foldable origami models can be created and manipulated using fold operations
- Crease patterns allow for uninhibited drawing on a flat canvas
- Axioms provide methods to create precise creases in the paper model
- Single-vertex problems involve focusing on one vertex with its edges and faces
- Kawasaki's theorem ensures that a vertex can be flat-folded by balancing sector angles
- Maekawa's theorem requires an even difference between mountain and valley creases at each vertex
- Layer ordering provides the correct z-ordering for rendering faces in 3D
- Folding algorithms convert origami models into folded states
Discussion (3):
The comment thread discusses a beautifully written book chapter on origami math/geometry, praising its interactive graphics and apt illustrations. It also mentions an interesting trivia about Britney Gallivan, who broke the paper folding limit with mathematical equations.
Computer Science
Programming, Computer Graphics, Origami