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Article: 7 min
Prism is an AI-native workspace introduced by OpenAI designed specifically for scientists to write and collaborate on research projects, powered by GPT-5.2. It offers unlimited projects and collaborators, aiming to integrate various aspects of scientific work into a single cloud-based LaTeX environment.
Discussion (349): 1 hr 12 min
Users discuss Prism, an evolution from Crixet, with concerns about AI-generated content's impact on academic publishing. There is debate over democratization of science versus maintaining high standards and skepticism regarding the utility of Prism's features compared to existing tools.
Article: 11 min
The article discusses personal experiences and observations related to the integration of large language models (LLMs) into coding practices, particularly focusing on changes in workflow, challenges, benefits, and potential future implications.
Discussion (463): 2 min
The comment thread discusses concerns about quality control in AI models and the impact on user experience, compares access to APIs through different providers, and explores the division between coders and builders in relation to LLMs.
Article: 6 min
This article promotes various products related to sacred geometry, including books, art, software, tools, music, and jewelry, with links to purchase them on Amazon.com.
Discussion (13):
Users are discussing a game for solving geometric proofs, sharing knowledge about the golden ratio and its applications in constructing shapes like pentagons and rhombuses.
Article: 2 min
Researchers have discovered the oldest wooden tools ever found, dating back approximately 430,000 years, at the Marathousa 1 site in Greece. These artifacts were excavated from a Middle Pleistocene layer and include a worked alder shard for digging and a carved poplar or willow twig used as a tool.
Discussion (214): 51 min
This comment thread explores various aspects of human and non-human tool use, including the oldest known wooden tools, the evolution of tool-making abilities across species, and debates surrounding historical conflicts and genocidal tendencies. It highlights ongoing discussions in archaeology and evolutionary biology, emphasizing interdisciplinary approaches to understanding human behavior and cognition.
Article: 21 min
VectorWare has successfully integrated Rust's standard library (std) into GPU-native applications, marking a significant step towards enabling developers to write high-performance GPU code using familiar Rust abstractions.
Discussion (22): 4 min
The comment thread discusses the accuracy of a title implying Rust's standard library running on the GPU, with some users pointing out that it only partially runs on the GPU through remote function calls. There are also discussions about code execution on the GPU, comparisons to other projects like rust-gpu, and performance implications.
Article: 9 min
Parametric CAD in Rust introduces a new approach to designing physical parts using Rust programming language for types, version control, and automation.
Discussion (95): 14 min
The comment thread discusses the limitations of using a mesh-based CAD software for serious design tasks, emphasizing issues with accuracy and flexibility. It also explores alternative approaches like parametric modeling and scripting languages in 3D design, while acknowledging potential use cases for simpler projects.
In the past 13d 23h 23m, we processed 2637 new articles and 107000 comments with an estimated reading time savings of 48d 12h 32m