Article: 4 min
This article discusses a proof of concept for UEFI Bindings for JavaScript, which allows executing JavaScript code within the UEFI environment.
Discussion (40):
The comment thread discusses a technical experiment related to web development and customizability. There is a mix of opinions on the subject, ranging from curiosity to criticism, but overall the tone is neutral with some humorous sarcasm.
Article: 15 min
The article discusses the author's practices and patterns for generating C code, focusing on static inline functions for data abstraction, avoiding implicit integer conversions, wrapping raw pointers and integers with intent, and manual register allocation for ABI and tail calls.
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Article: 2 min
An article detailing a custom-developed algorithm, CacheTVS, used to find the longest line of sight on Earth, with the Hindu Kush to Pik Dankova being identified as the longest at 530km. The second and third longest lines of sight are also mentioned, from Antioquia to Pico Cristobal in Colombia (504km) and Mount Elbrus in Russia to the Pontic Mountains in Turkey (483km). An interactive map is provided for users to explore more lines of sight.
Discussion (79): 12 min
The thread discusses an impressive project by Tom and Ryan, who used Rust and SIMD to find the longest line of sight on Earth. The team shares details about their algorithm, interactive map, and technical achievements, sparking interest and debate among participants.
Discussion (0):
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Article: 3 min
Senator Maria Cantwell accuses AT&T and Verizon of blocking the release of security assessment reports on a Chinese espionage operation known as Salt Typhoon, which allegedly infiltrated U.S. telecommunications networks. Cantwell has requested that both companies provide network security assessments conducted by Alphabet's cybersecurity unit Mandiant.
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Comment analysis in progress.
Article:
This article introduces a web application that allows users to browse and search for various internet infrastructure resources, including domain names, IP addresses, and tools related to DNS records.
Discussion (15): 3 min
The user has launched Wirewiki.com, a browsable graph for internet's hidden infrastructure, aiming to provide an alternative to existing DNS lookup tools with a focus on completeness. The thread includes positive feedback, feature requests, and suggestions for learning resources.
Article: 12 min
The article discusses the intricate patterns of roads in games and their resemblance to real-world road networks, exploring the fascination behind them and the challenges faced by game developers in accurately representing these structures.
Discussion (151): 35 min
The comment thread discusses various opinions on road design in games, urban planning aspects in city building simulations, and the balance between realism and fun. Players express interest in more realistic game mechanics, while others argue that such complexity may not be necessary or enjoyable for most players.
Discussion (424): 1 hr 34 min
The discussion revolves around a proposed web-of-trust system designed to manage contributions in open-source projects, particularly addressing issues with low-quality AI-generated content. While there is appreciation for the system's potential to mitigate such problems, concerns are raised about its effectiveness, potential for abuse, and impact on community dynamics. The debate highlights the tension between accessibility and quality control within open-source communities.
In the past 13d 23h 47m, we processed 2395 new articles and 113407 comments with an estimated reading time savings of 47d 17h 24m